Program Content
Team Skills
Team Fun
Team Work
Team Bond

An hilarious game combining engineering, teamwork
and ruthless competition into an awesome event.

Overview

Teams demonstrate their creativity, tenacity and flexibility as they recover an assortment of materials that they then use to design and assemble an awe-inspiring and effective catapult. Then they face off against another team and attempt to demolish the other team’s fortress while furiously defending and rebuilding their own. This event has many powerful teamwork lessons, all wrapped up in an incredibly fun and high energy format.

Agenda & Activities

Welcome & Warm-Ups (5-10 minutes) Atlanta Challenge staff welcome the participants and lead some fun warm-up activities to get the group fully engaged.

Team Up! (5 minutes) Our last warm-up game will also randomly create small teams. Once in their teams, participants take a moment to get to know each other better.

Event Intro (5 minutes) The rules for the event are explained, and materials are distributed to the teams.

3-Hour Version: Recovery Challenges (90 minutes) Teams recover as many parts as possible for building their catapult, but the parts are located within obstacles that the team must overcome in order to gain access to them.

Design Phase (5-10 minutes) The teams examine their building materials and develop various ideas for what to build and how to build it. This is done as a separate phase so that conversations can take place later on about how the group shares, and hears, different ideas.

Building Phase (30-60 minutes) Teams build their catapults with one eye on creativity and the other on quality. Their catapult will earn points for creativity and quality, as well as for how well it throws. This creates interesting insights into how the team makes decisions and executes their plans.

PR & Test Range (10 minutes) Each team brings their catapult to the launching area to brag about their engineering and creative superiority. They will then have an opportunity to do a test round and make improvements before the main event.

The Duel (10 minutes) Each team is paired up with an- other team, and attempts to fire as many birds as they can at the other team’s wall to knock down their pigs, while at the same time keep their own wall rebuilt while under fire. Final points are awarded based on the quality of their catapult, how much wall their team has standing, and how many pigs have survived.

Team Presentations (10-15 minutes) The teams come together at the end of the program to share their insights about what it takes to be creative AND effective, especially while under time pressure and facing stiff competition.

Goals
  • Enhance creativity and collaboration.
  • Develop problem solving and time management skills.
  • Build morale and camaraderie through hilarious competition
Logistics

Length: 1½ or 3 hours, +/-

Activity: Moderate

Location: Indoors or outdoors in a large open space.

Group Size: 10-200 people.

Includes: Complete facilitation, all materials, team bandanas, event photos and videos.

“Wanted to follow-up and let you know the had a great time. You did a great job!”

BCD Group